![]() Taken on its own I think it's a really cool stage but as a novice I know it'd put be off since I'd spend the whole thing fumbling around feeling like an idiot. Technically it's a very easy level since there's nothing to kill the player and you don't need to do anything particularly hard but it's tough to build up a good flow on it. Branches is the one where it struck me the most. Part of what drew me into Dustforce so much the first time was the rad, flowy, adventurous and interesting level design in those early levels like Dusk Run and Valley.Īnyway, best of luck guys. But I felt a lot of the time I was being dumped into a big messy room with floating squares and told to clean it. It's obviously important to let new players get a handle on the controls while still feeling like they are progressing, and you've handled that well for the most part. This applies to some of your new 'super easy' levels too. I felt like I was doing a lot of boring jumping around a small room hitting prisms, and the Combat Tut in particular feels a little tedious. The original tutorial felt very smooth and progressive, even from the very first time I was playing it. I also think some of the tutorial levels (especially the Combat Tutorial) could be trimmed down a touch to keep up a sense of flow. ![]() I think the colour scheme for the first few tutorials could use some work, it's a little hard to make out the NPCs sometimes and it's a little jarring on the eyes. Really loving a lot of the changes, especially the idea for new tutorials. ~ Multiplayer: When 'parrying' or 'clashing' attacks, janitor characters gain super while evil characters do not.Īfter a little more testing, it sometimes seems that one character just gains a ton of super from clashing while the other doesn't gain anything. ![]() Records: First Double S+, First Yotta Difficult SS.Message the mods if the world records need an update. If you don't see your post under new upon submitting, send our moderators a message. Also, please don't post image macro memes. ENGIE website, a prototype by Hitbox Team: Spire.Spire subreddit, the next game from Hitbox Team : /r/Spire.The Reddit community for Hitbox Team's acrobatic sweeping platformer.
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